ARAM Nerfs & Buffs

Chaos on the Bridge! ARAM: Mayhem. Augments and per-champion tweaks.

ARAM: Mayhem nerfs & buffs

ARAM: Mayhem Tier ListPatch 26.15

Updated 2026-08-06 · Balance data from the official patch notes

S+

Kings of mayhem.

Sett
Sett
TankEngageAOEEasy

Every stat augment makes the haymakers bigger, and long augment-fueled brawls are exactly where he thrives. The Show Stopper into a stacked team wins fights by itself.

AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Jinx
Jinx
DPSAOEEasy

Augment attack speed stacks with her passive; one kill and the fight snowballs out of control.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Yunara
Yunara
DPSMedium

The numbers say she is the best marksman on the bridge right now.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Vayne
Vayne
DPSMedium

True damage is the answer to augment-inflated health pools, and nobody deals more of it.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Dr. Mundo
Dr. Mundo
TankSustainEasy

Augments make everyone tanky and every fight long. Nobody outlasts Mundo in a long fight.

AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Kayle
Kayle
DPSPeelAOEEasy

Augments fast-forward her scaling. You get late-game Kayle by the second teamfight.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
S

Excellent picks. Durable bruisers, hypercarries, and the poke that still gets through.

Caitlyn
Caitlyn
PokeDPSEasy

Range still rules the poke war, and attack-speed augments mean she never stops firing.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Brand
Brand
AOEPokeBurstEasy

Infernal Conduit is his signature augment; his burn double-dips on everything.

AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Infernal Conduit is far better on Brand than on mages generally; his burn double-dips on everything.Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilInfernal ConduitPrismaticYour ability hits against champions apply a Burn for 3 seconds that deals 「 2 – 20 (based on level) (+ 4. 6 % bonus AD) (+ 2% AP) bonus magic damage per second 」 「 6 – 60 (based on level) (+ 14% bonus AD) (+ 6% AP) bonus magic damage over the duration 」 (1 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application. Additionally, all of your Burn effects reduce the cooldowns of all your basic abilities by 0. 08 seconds for each tick of damage they deal to a target. Damage over time effects from all sources except items (unexpected) count as Burn sources for triggering the cooldown reduction. Eligible Augments for Burn : Buff Buddies, Firebrand, Grandma's Chili Oil, Holy Fire, Infernal Conduit, Slow CookerInfernal ConduitEurekaPrismaticGain ability haste equal to 30% AP .Eureka
Sion
Sion
TankEngageWaveclearMedium

Massive free health scaling plus stat augments equals an unkillable battering ram.

AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Lillia
Lillia
AOEDPSCCHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Graves
Graves
DPSBurstMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Seraphine
Seraphine
AOECCSupportEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Aurelion Sol
Aurelion Sol
AOEDPSCCMedium

Stacks damage forever, and augment durability protects him long enough to get there.

AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Aphelios
Aphelios
DPSAOEHard
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Ashe
Ashe
PokeCCDPSEasy

Perma-slow with on-hit augments; her utility scales as hard as her damage.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Morgana
Morgana
PokeCCPeelEasy

Three-second bindings get scarier when augments make every follow-up lethal.

AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Ahri
Ahri
PokeBurstCCMedium

Charm picks win fights, and mobility augments make her nearly untouchable.

AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Viktor
Viktor
AOEPokeWaveclearMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Rell
Rell
EngageTankCCMedium

Engage, resists, and CC scale beautifully when augments stretch every fight.

AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Leona
Leona
EngageCCTankEasy

Stat augments patch her one weakness: dying. The engage just keeps coming.

AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Tristana
Tristana
DPSBurstEasy

Resets plus attack-speed augments; every kill restarts the engine.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Alistar
Alistar
TankEngageCCEasy

A tank that heals through the chaos and starts every fight; augments do the rest.

AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Aurora
Aurora
PokeBurstAOEMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Shen
Shen
TankPeelSupportMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Hwei
Hwei
PokeAOECCHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Sivir
Sivir
WaveclearAOEDPSEasy
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Illaoi
Illaoi
AOESustainDPSMedium

Long augment-fueled brawls are exactly where the tentacles take over.

AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
A

Strong on the bridge. Reliable picks that make good use of most augment drafts.

Master Yi
Master Yi
DPSAssassinEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Sona
Sona
SupportAOECCEasy
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Zaahen
Zaahen
Akshan
Akshan
DPSAssassinMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Gwen
Gwen
DPSSustainMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Singed
Singed
TankSustainAOEMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Syndra
Syndra
PokeBurstCCMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Bel'Veth
Bel'Veth
DPSSustainMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Xayah
Xayah
AOEDPSPeelMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Heimerdinger
Heimerdinger
PokeAOEWaveclearEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Teemo
Teemo
PokeAOEEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Tahm Kench
Tahm Kench
TankPeelSustainMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Briar
Briar
SustainDPSEngageMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Ryze
Ryze
DPSWaveclearBurstHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Jax
Jax
DPSEngageEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Swain
Swain
AOESustainCCMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Miss Fortune
Miss Fortune
AOEPokeDPSEasy
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Xin Zhao
Xin Zhao
EngageSustainPeelEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Shyvana
Shyvana
AOEDPSTankEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Vel'Koz
Vel'Koz
PokeAOEDPSMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Veigar
Veigar
BurstAOECCEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Yone
Yone
DPSEngageAOEHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Renata Glasc
Renata Glasc
SupportCCPeelMedium
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Yuumi
Yuumi
SupportPeelSustainEasy
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Twisted Fate
Twisted Fate
PokeCCWaveclearMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Galio
Galio
TankAOECCMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Nautilus
Nautilus
EngageTankCCEasy
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Ekko
Ekko
BurstAssassinAOEMedium
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Yasuo
Yasuo
DPSEngagePeelHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Twitch
Twitch
DPSAOEAssassinEasy
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Milio
Milio
SupportPeelPokeEasy
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Sejuani
Sejuani
TankEngageCCMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Vex
Vex
BurstAOECCMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Karthus
Karthus
AOEDPSPokeMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Volibear
Volibear
TankEngageSustainEasy
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Amumu
Amumu
TankEngageAOEEasy
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Malzahar
Malzahar
CCWaveclearDPSEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Zyra
Zyra
AOEPokeCCEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Janna
Janna
PeelSupportCCEasy
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Samira
Samira
AOEDPSEngageHard
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Tryndamere
Tryndamere
DPSSustainEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Taric
Taric
SupportPeelCCMedium
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Maokai
Maokai
TankEngageCCEasy
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Rammus
Rammus
TankEngageCCEasy
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Kassadin
Kassadin
BurstAssassinMedium
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Rumble
Rumble
AOEDPSPokeHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Nasus
Nasus
TankDPSSustainEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Zeri
Zeri
DPSAOEHard
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Soraka
Soraka
SupportSustainPokeEasy
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Annie
Annie
BurstAOECCEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Wukong
Wukong
EngageAOECCEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Poppy
Poppy
TankPeelCCMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Ambessa
Ambessa
EngageDPSBurstHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Fiora
Fiora
DPSSustainHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Kayn
Kayn
AOEAssassinSustainMedium
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Kalista
Kalista
DPSPokeHard
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
B

Middle of the pack. Good games when the augments cooperate.

Kog'Maw
Kog'Maw
DPSPokeAOEEasy
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Draven
Draven
DPSBurstHard
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Trundle
Trundle
TankDPSSustainEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Ornn
Ornn
TankEngageCCMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Varus
Varus
PokeAOECCMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Mordekaiser
Mordekaiser
AOEDPSSustainEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Olaf
Olaf
DPSPokeSustainEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Kled
Kled
EngageDPSMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Smolder
Smolder
DPSPokeAOEMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Fizz
Fizz
AssassinBurstMedium
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Rek'Sai
Rek'Sai
EngageBurstCCMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Gnar
Gnar
CCTankPokeHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Azir
Azir
DPSPokeAOEHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Fiddlesticks
Fiddlesticks
AOECCSustainMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Vi
Vi
EngageBurstCCEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Nocturne
Nocturne
EngageAssassinEasy
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Nami
Nami
SupportCCPokeMedium
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Orianna
Orianna
AOECCPokeHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Vladimir
Vladimir
SustainAOEBurstMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Quinn
Quinn
DPSPokeMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Cassiopeia
Cassiopeia
DPSAOECCHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Skarner
Skarner
TankEngageCCMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Viego
Viego
DPSSustainBurstHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Ivern
Ivern
SupportCCPeelMedium
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Nilah
Nilah
AOEDPSSustainMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Hecarim
Hecarim
EngageAOESustainMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Lux
Lux
PokeAOECCEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Taliyah
Taliyah
AOEPokeCCMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Corki
Corki
PokeDPSAOEMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Riven
Riven
BurstEngageCCHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Warwick
Warwick
SustainEngageCCEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Urgot
Urgot
DPSTankCCMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Talon
Talon
AssassinBurstAOEMedium
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Renekton
Renekton
EngageSustainCCEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Zac
Zac
TankEngageAOEMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Evelynn
Evelynn
AssassinBurstMedium
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Rakan
Rakan
EngageCCSupportMedium
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Gangplank
Gangplank
PokeAOEBurstHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Jhin
Jhin
PokeBurstCCMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Ziggs
Ziggs
PokeAOEWaveclearEasy
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Lucian
Lucian
DPSBurstMedium
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Diana
Diana
BurstAOEEngageMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Braum
Braum
TankPeelCCEasy
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Jarvan IV
Jarvan IV
EngageAOECCMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
C

Below average. They need specific augments to matter.

Yorick
Yorick
WaveclearDPSMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Elise
Elise
BurstCCHard
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Rengar
Rengar
AssassinBurstMedium
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Lissandra
Lissandra
EngageCCAOEMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Udyr
Udyr
TankDPSCCMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Zilean
Zilean
SupportCCPokeMedium
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Gragas
Gragas
AOEEngageTankMedium
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Sylas
Sylas
SustainBurstAOEHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Camille
Camille
EngageDPSHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Kennen
Kennen
AOECCEngageMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Karma
Karma
PokeSupportCCMedium
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Katarina
Katarina
AOEBurstAssassinHard
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Irelia
Irelia
EngageDPSSustainHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Pantheon
Pantheon
EngageBurstPokeEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Cho'Gath
Cho'Gath
TankAOECCEasy
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Zed
Zed
AssassinBurstPokeHard
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Lulu
Lulu
PeelSupportCCEasy
AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Kindred
Kindred
DPSPokePeelHard
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
D

The augment system leaves these kits behind. Poke and burst chip at health bars that heal back.

Aatrox
Aatrox
SustainAOECCMedium
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Darius
Darius
AOEDPSSustainEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Kha'Zix
Kha'Zix
AssassinBurstMedium
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Xerath
Xerath
PokeAOECCMedium

Artillery poke gets out-sustained; augment-fed health pools walk straight through it.

AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Garen
Garen
TankSustainDPSEasy
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Malphite
Malphite
EngageTankAOEEasy

One engage per fight is not enough when augments make fights last forever.

AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
K'Sante
K'Sante
TankCCPeelHard

Too little damage to threaten augment-fed carries, even as a tank.

AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Qiyana
Qiyana
AssassinBurstAOEHard

An assassin who needs terrain and isolation finds neither on the bridge.

AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Nunu & Willump
Nunu & Willump
TankEngageAOEEasy
AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Anivia
Anivia
AOECCWaveclearMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Mel
Mel
PokeBurstAOEMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Zoe
Zoe
PokeBurstCCHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Naafiri
Naafiri
AssassinBurstEasy
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
LeBlanc
LeBlanc
BurstAssassinHard

Bursts one target, then watches an augment shield refill the health bar.

AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Neeko
Neeko
AOECCBurstMedium
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Senna
Senna
PokeSupportDPSEasy
AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Bard
Bard
CCSupportPokeHard

Roaming utility on a map with nowhere to roam, in a mode that rewards raw stats.

AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Akali
Akali
AssassinBurstHard

Diving five augment-stacked enemies with an energy bar is not a plan.

AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Nidalee
Nidalee
PokeAssassinSustainHard
AugmentsWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.Big BrainPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . The 40 bonus stacks for selecting this augment as not your first augment are given once the first stack is earned.Phenomenal EvilEurekaPrismaticGain ability haste equal to 30% AP .EurekaJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). The interaction between Jeweled Gauntlet and Vulnerability may behave incorrectly with persistent area damage effects. (bug)Jeweled Gauntlet
Shaco
Shaco
AssassinBurstHard
AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Jayce
Jayce
PokeBurstHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Lee Sin
Lee Sin
EngageBurstHard
AugmentsGoredrinkSilverGain 15% omnivamp .GoredrinkHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.GoliathDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .Dropkick
Kai'Sa
Kai'Sa
DPSBurstMedium

Needs items and evolves to come online; the S-tier carries only need the augments.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Pyke
Pyke
AssassinCCEngageHard

His resets need kills that augment-tanky targets no longer give him.

AugmentsescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% . Does not convert the Ability Power obtained from Riftmaker 's Void Infusion , nor from Archangel's Staff or Seraph's Embrace 's Awe . (bug)escAPADeUpgrade CollectorSilverUpgrades The Collector , empowering Death to have its execution threshold increased by 0. 5 % each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health , and Taxes to generate a further 25 (total 50 ) from kills. Additionally, gain 250 .Upgrade CollectorIt's CriticalGoldGrants 50% critical strike chance .It's CriticalIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.It's Killing TimeDashingPrismaticAbilities with dashes or blinks gain 175 ability haste . On Kalista , this augment instead grants her 125% bonus attack speed . [1]DashingBlade WaltzPrismaticReplace a summoner spell with Blade Waltz . Blade Waltz: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0. 25 seconds over the next 1. 75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act . This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.Blade Waltz
Ezreal
Ezreal
PokeBurstMedium

Safe poke means little when augments make everyone unkillable; he chips at health bars that heal back.

AugmentsTyphoonSilverBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.TyphoonDeftSilverGrants 60% bonus attack speed .DeftCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) missiles at the target that each deal 15 – 85 (based on level) magic damage . Additionally, gain 25% critical strike chance . Critical strikes from Jeweled Gauntlet and Vulnerability will launch missiles.Critical MissileCritical RhythmGoldYour critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .Critical RhythmGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Giant SlayerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage , for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled) . Each missile can critically strike for (200% + 30% ) damage and applies on-hit effects at 20% effectiveness.Fan The Hammer
Thresh
Thresh
EngagePeelCCHard

Playmaking utility falls behind when everyone else is stacking raw power.

AugmentsFirst-Aid KitSilverGrants 20% heal and shield power .First-Aid KitWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power .Witchful ThinkingLil' Extra HelpGoldUpgrades one of your champion's abilities that has an effect which empowers your basic attacks for a duration, further enhancing the attacks by granting you ( 150 / 100 ) bonus attack range and ( 75% / 40% ) bonus attack speed while the effect is active.Lil' Extra HelpWarlock JuiceboxGoldGain 10% (+ 3% per 100 AP) omnivamp .Warlock JuiceboxEmpowered By The FaithfulPrismaticGranting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion , stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 – 300 (based on level) (+ 750% heal and shield power) magic damage to nearby enemies. Enemy champions damaged below a percentage of their maximum health equal to 25% of your heal and shield power are executed .Empowered By The FaithfulUpgrade Sword of Blossoming DawnPrismaticUpgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed .Upgrade Sword of Blossoming Dawn
Blitzcrank
Blitzcrank
EngageCCTankMedium

Hooking an augment-stacked frontliner into your own team is a self-report.

AugmentsHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3. 5 % of your maximum health .Heavy HitterAdaptive WardSilverUpgrades one of your champion's abilities , empowering the ability to grant you 7 – 12 (based on level) bonus armor or bonus magic resistance for 6 seconds when it hits an enemy champion (4 second cooldown). This effect can stack up to a number of times. The resistance type granted is based on the target's adaptive type : bonus armor for physical and bonus magic resistance for magic .Adaptive WardTank EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Tank EnginePressure CookerGoldSurrounds you in flames, causing you to apply a Burn every second to enemy champions within 300 units for 3 seconds that deals magic damage equal to 「 0. 5 % of your maximum health per second. 」 「 1. 5 % of your maximum health over the duration. 」 This Burn stacks infinitely and refreshes with each application. Additionally, you are assigned with quests that require you to deal a certain amount of damage with the Burn effect against enemy champions. There are three quest tiers, and each completed tier grants you a reward that improves Pressure Cooker's effect. (per-stack details on the wiki)Pressure CookerDropkickPrismaticYour basic attacks and abilities execute enemy champions below 4% (+ 5. 5 % per 100 base AD) (+ 1% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and ignores shields .DropkickGoliathPrismaticGrants 35% bonus health , 15% adaptive force , and 50% increased size.Goliath
Locke
Locke

How this tier list is made

Mayhem rankings combine live queue statistics with our editors' played games, updated each patch. The through-line: augments inflate stats, stat inflation stretches fights, and long fights reward durability and sustained damage over poke and burst. See the per-champion tuning on the Mayhem balance page and the augment tier list.

Balance data reflects the official League of Legends patch notes and is updated each patch.

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